All weapons
Boomerang Blade
300Throws a spinning blade out to its full reach and straight back. It cuts everything it passes through, both ways.
- Cooldown
- 1.75s
- Range
- 340 px
- Damage
- 36 per cut, once each way through every enemy it passes
- Blade
- 26 px cutting edge, +4 per level
- Flight
- out to its full reach in 0.85s, then home as fast
- Aiming
- Leads the target
- Past level 5
- +25% damage a level, with Overcharge
Ultimates
At level 5 you choose one of these, kept for the rest of the run. Tap one to watch it run; star the one you want auto-picked.
Ultimates, live
Ultimate
Full Circle
The blade flies one wide loop instead of a straight line, up and round through its target and home again, sweeping a broad circle of sky above the gun. Its cuts land harder.
- Path
- one circle standing on the gun, running through the target
- Circle
- 153 to 340 px across, the gun at its foot
- Flight
- 1.5s out and home, one blade out at a time
- Cuts
- +80% each
Ultimate
Honed Edge
The blade bites into whatever it cuts and keeps cutting as it grinds through, every repeat cut on the same enemy from the same throw hitting harder.
- Bite
- flies at 30% pace while it cuts, held back at most 0.25s a throw
- Cuts
- the same enemy again every 0.18s it overlaps
- Ramp
- +12.6 for each earlier cut on it that throw, up to +50.4
Ultimate
Scavenger Blade
Glinting wrecks and flux cells drop three times as often, and the blade collects any it touches on its way.
- Drops
- glinting wrecks and flux cells 3× as often
- Collects
- any within 20 px of the blade's edge, paid as if tapped