v0.5.0
v0.5.0: The synergy matrix and the Carousel
Every weapon pair gets a synergy, and a revolver-drum boss joins the rotation.
The biggest build yet. The full 120-pair synergy matrix ships, and a new boss spins into the roster.
Added
- The complete 120-pair synergy matrix. Every weapon pair now has a synergy.
- New boss: the Carousel, a revolver-drum boss with regrowing guns that carries the existing turret roster, plus a frantic core rev
- New boss mount: the rocket turret, which fires RPGs in reverse
- Every boss gun now has a firing tell before it shoots
- Deploy screen globe upgrades: NASA Blue Marble land map, a semi-transparent cloud layer, and a rotating scan sweep on the wireframe
- Weapons scale their range; Orbital Designator targeting logic updated
- Perk shop gets section jump chips and richer group metadata, plus a fresh perk batch
- Early-game pacing pass, siege economy, and the boss swoop
- Test range selects weapons and synergies via draft cards, and synergy cards name their parent weapons. The weapon picker later settled back into a compact dropdown with the card copy inside the menu.
Reworks
- Tesla Balloons: the chain now relays off balloons instead of tethering filaments
- Windfall deals a bonus hand instead of auto-applying a random card
Balance
- Prestige rank 1 cost raised from 5k to 20k, then to 50k flux
- Starting Level perk cost raised from 200 to 800 flux
- Revolver chambers are sealed while the drum is riding. The station stop is the kill window.
- x1 sim pace eases from x2.0 to x1.8, and wave 1 opens at 78% speed (the opening act stays at 85%)
- Drum-speed escalation lever added
Fixes
- Gravity Well no longer leads its shots. The Targeting Computer was pinning it at the field edge.
- Landed tumblers waddle toward the cannon instead of sitting out of reach
- Vapor banks get an explicit render depth
- Boss turrets render above the hulls. The drum band was hiding the Carousel's guns.
- The firing tell sits on the turret's light instead of floating past the muzzle
- Test range starts with no weapon mounted
All patch notes