Options
Audio, video, gameplay and save settings.
Audio
Sound effects
Music
Video
Effects
Visual polish only. The game itself plays exactly the same.
Shadows
Shadows cast by the hills, rocks and buildings of the landscape
Render scale
How sharp the battlefield is drawn. Lower it if a run stutters.
Show frame rate
A small read-out over the battlefield, for judging the settings above
Gameplay
Run speed
The pace every run starts at
Screen shake
Damage numbers
Every hit floats up the damage it dealt
Critical hit numbers
Crits float up in their own colour, even with damage numbers off
Critical alarm
The red flash and the alarm when your array is about to fall
Cinematic camera
The camera swoops onto bosses and rides up with a launch, the fight slowing while it does
Keep the screen on
While a run is playing, the phone stays lit
Save
Reset progress
Wipes flux, perks, and stats on every device.